Transdisciplinary Seminar

Parsons School of Design: Art, Media & Technology

Non-Liberal Arts

Undergraduate Course

Graduate Course

Degree Students

TD Seminar: Game Studies

Summer 2021

Taught By: John Sharp

Section: A

CRN: 2426

Credits: 3

Social Practice: This seminar will focus on contemporary curatorial and aesthetic practices that move beyond conventional displays of works within a "white cube," towards projects that create platforms upon which to spark lively civic debates and actions addressing thorny topics across the world. Contemporary forms of social practice include orchestrating site-specific urban interventions, re-circuiting/re-purposing capital and material flows, envisioning global exchanges in the digital domain, fostering local, community-based collaborations, etc. With the post 1990s proliferation of large and small scale biennials happening worldwide, artists and designers have increasingly developed socially-engaged aesthetic tactics that aim to generate new forms of knowledge exchange and sociability. No longer simply functioning as aesthetic connoisseurs, artists/curators now work with a spectrum of stake-holders including multi-disciplinary makers and scholars, cultural organizations, local governments and community members, NGOs as well as media interests to commission and create new works in often complex political contexts. Students will learn about case studies that deliberately cross disciplines and involve diverse populations to critically address, enhance or transform the conditions of everyday life, often creating “think tanks” and unexpected “do-tanks” as well as materially-based gallery displays. To contextualize this work, we will critically investigate historical legacies that challenge the boundaries between “art” and “life”, read a variety of theoretical texts to glean from their logical structures and vocabularies, and engage in current debates regarding the ethics of cultural production in the public sphere. Students will attend symposia (including The New School’s Vera List Center for Art and Politics Prize events focused on Theaster Gates’ Dorchester House work in Chicago), site visits to cultural venues, and guest lectures. Game Studies: As deeply as most designers embrace game play and keeping up on current games, few pay the same attention to the study of games. This course provides an outlet for game designers to study core game studies texts that have framed the way developers, academics, and social scientists have considered and theorized about games, their play, and their role in culture.

Open to: All University grad students. Some seats have been reserved for MFA DT students.

College: Parsons School of Design (PS)

Department: Art, Media & Technology (PSAM)

Campus: Online (DL)

Course Format: Seminar (R)

Max Enrollment: 20

Add/Drop Deadline: June 7, 2021 (Monday)

Online Withdrawal Deadline: July 28, 2021 (Wednesday)

Seats Available: No

Status: Waitlist*

* Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:55am 5/15/2021 EDT

Meeting Info:

Days: Wednesday

Times: 9:00am - 11:40am

Building: Online Course

Date Range: 6/2/2021 - 8/11/2021