Perception in Virtual Worlds: Experiments in Design and Psychology

New School for Social Research: Psychology

Liberal Arts

Undergraduate Course

Graduate Course

Degree Students (with Restrictions)


Spring 2023

Taught By: Colleen Macklin and Ben van Buren

Section: A

CRN: 11013

Credits: 3

This course will explore the interplay between perceptual psychology and the design of interactive systems and games. Students from psychology and design will learn a variety of useful concepts from perception research and interactive design, including how to make interactive digital games and experiences. Together, we will explore questions such as: how do humans perceive the world? How do our interactions in games reveal underlying systems? How is “intelligence” perceived in artificial agents? And how do we understand each other through perceptual cues? We’ll develop experiments using simple programming environments and tools (Javascript/Python and Unity) to study how people interact with, perceive and understand artificial worlds. While some experience in these tools and programming languages will be helpful for this course, it is not necessary, as long as there is a willingness to learn the basics. *This section of the course is open to NSSR Psychology students only.*

College: New School for Social Research (GF)

Department: Psychology (GPSY)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 9

Add/Drop Deadline: N/A
Online Withdrawal Deadline: N/A

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:06pm 8/19/2022 EDT

Meeting Info:

Days: Tuesday

Times: 4:00pm - 6:40pm

Building: Academic Entrance 63 Fifth Ave

Room: L101

Date Range: 1/24/2023 - 5/9/2023