Perception in Virtual Worlds: Experiments in Design and Psychology
New School for Social Research: Psychology
CRN: 17030
Credits: 3
This course will explore the interplay between perceptual psychology and the design of interactive systems and games. Students from psychology and design will learn a variety of useful concepts from perception research and interactive design, including how to make interactive digital games and experiences. Together, we will explore questions such as: how do humans perceive the world? How do our interactions in games reveal underlying systems? How is “intelligence” perceived in artificial agents? And how do we understand each other through perceptual cues? We’ll develop experiments using simple programming environments and tools (Javascript/Python and Unity) to study how people interact with, perceive and understand artificial worlds. While some experience in these tools and programming languages will be helpful for this course, it is not necessary, as long as there is a willingness to learn the basics. *Open to NSSR Psychology students. Students from other divisions and programs, including Lang College, may register for the psychology section only after receiving permission from Ben van Buren. Parsons students must register for the PSAM section of the course.
College: New School for Social Research (GF)
Department: Psychology (PSY)
Campus: New York City (GV)
Course Format: Seminar (R)
Modality: In-Person
Max Enrollment: 9
Add/Drop Deadline: September 9, 2024 (Monday)
Online Withdrawal Deadline: November 17, 2024 (Sunday)
Seats Available: Yes
Status: Open*
* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:04pm EDT 9/7/2024