NCOM
3090

Race, Gender and Video Games

Schools of Public Engagement: Media

Non-Liberal Arts
Undergraduate Course
Race, Gender and Video Games
Spring 2026
Taught By: Cassius Adair
Section: A

CRN: 16588

Credits: 3

This class will use gaming as a medium to explore questions of identity, representation, and power. From small indie games and mobile apps to large-budget studio products, video games have been flashpoints for social arguments about race, gender, sexuality, disability, and other aspects of selfhood since their inception. Work by people of color, trans and queer people, and other marginalized creators will be emphasized. We’ll read digital history and theory, play and analyze games from multiple genres, and even make our own simple games. No coding or previous gaming experience required; come join if you are curious about contemporary media, politics, theory, play, and art.tba

Prerequisites: No Prerequisites
Co-Requisites: No Co-requisites

College: Schools of Public Engagement (NS)

Department: Media (MED)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: Online - Synchronous

Max Enrollment: 18

Repeat Limit: N/A

Add/Drop Deadline: February 3, 2026 (Tuesday)

Online Withdrawal Deadline: April 14, 2026 (Tuesday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 9:42am EDT 10/10/2025

Meeting Info:
Days: Thursday
Times: 1:55pm - 3:45pm
Building: TBD
Room: TBD
Date Range: 1/21/2026 - 5/12/2026