Major Studio 2
Spring 2022
Taught By: Ernesto Klar
Section: A
CRN: 1162
Credits: 6
This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.
College: Parsons School of Design (PS)
Department: Design and Technology (PGTE)
Campus: New York City (GV)
Course Format: Seminar (R)
Max Enrollment: 13
Add/Drop Deadline: February 6, 2022 (Sunday)
Online Withdrawal Deadline: April 17, 2022 (Sunday)
Seats Available: Yes
Status: Closed*
* Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:46am 5/17/2022 EDT