PGTE

5201

Major Studio 2

Parsons School of Design: Design and Technology

Non-Liberal Arts

Undergraduate Course

Graduate Course

Majors Only

Major Studio 2

Spring 2019

Taught By: Mohini Dutta

Section: B

CRN: 1183

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 13

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Monday, Wednesday

Times: 7:00pm - 9:40pm

Building: 6 East 16th Street

Room: 1208

Date Range: 1/23/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: Melanie Crean

Section: C

CRN: 1581

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 14

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Wednesday

Times: 3:50pm - 6:30pm

Building: 6 East 16th Street

Room: 1202

Date Range: 1/23/2019 - 5/8/2019

Days: Monday

Times: 3:50pm - 6:30pm

Building: 6 East 16th Street

Room: 1202

Date Range: 1/28/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: John Sharp

Section: E

CRN: 1185

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 14

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Monday, Wednesday

Times: 3:50pm - 6:30pm

Building: TBD

Room: TBD

Date Range: 1/23/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: Faculty TBA

Section: G

CRN: 5544

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 13

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Monday, Wednesday

Times: 3:50pm - 6:30pm

Building: 6 East 16th Street

Room: 1204B

Date Range: 1/23/2019 - 5/13/2019

Major Studio 2: Placeholder

Spring 2019

Taught By: Faculty TBA

Section: Z

CRN: 5616

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 100

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: TBD

Times: 12:00am - 12:00am

Building: TBD

Room: TBD

Date Range: 1/22/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: David Carroll

Section: A

CRN: 1182

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 13

Enrollment Status: Closed*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Wednesday

Times: 12:10pm - 2:50pm

Building: 6 East 16th Street

Room: 1208

Date Range: 1/23/2019 - 5/8/2019

Days: Monday

Times: 12:10pm - 2:50pm

Building: 6 East 16th Street

Room: 1208

Date Range: 1/28/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: Ayo Okunseinde

Section: D

CRN: 1184

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 13

Enrollment Status: Closed*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Monday, Wednesday

Times: 12:10pm - 2:50pm

Building: 6 East 16th Street

Room: 1206

Date Range: 1/23/2019 - 5/13/2019

Major Studio 2

Spring 2019

Taught By: Mattie Brice

Section: F

CRN: 3598

Credits: 6

This course concentrates on more focused areas of study within the field of interaction design, as per the research initiatives of the instructor. Possible areas of study might include new forms of narrative, interaction design, fashionable technology, game design, or computation. The curriculum introduces students to the history and contemporary practice specific to the studio’s concentration topic, as well as contextualizing how that discipline relates to the larger field of design. The course continues the investigation of design process and methodology and expands on critique, presentation and critical thinking skills. Individual research is emphasized more heavily, as students refine the investigation that guides their practice and begin to develop a summer research plan in preparation for their Thesis year. Similar to Major Studio 1, this is the core course within the curriculum in the spring semester, and is designed as a stepping stone to a deeper investigation of the student’s research pursuits in the Thesis year. The course is run in a studio format, which means all students are expected to participate in the making, discussion, and critique of work.

Open to: Masters degree in Design & Technology majors only. Pre-requisite(s): PGTE 5200 Major Studio 1.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 13

Enrollment Status: Closed*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:54pm 11/14/2018

Meeting Info:

Days: Monday, Wednesday

Times: 12:10pm - 2:50pm

Building: 6 East 16th Street

Room: 1202

Date Range: 1/23/2019 - 5/13/2019