Creative Coding: Unity
Spring 2021
Taught By: John Bruneau
Section: D
CRN: 3609
Credits: 3
Unity is a popular game development engine which can also be used to create powerful interactive experiences and simulations. In this course we'll start by learning the Unity basics that are essential for any type of project. Then we'll explore how to implement creative coding concepts in Unity—including interesting interactions, physics forces, animations, procedurally-generated behaviors, and visual effects. We'll learn to code C# scripts (and potentially HLSL shaders) to produce exciting effects that can be developed into innovative games and experiences.
College: Parsons School of Design (PS)
Department: Design and Technology (PGTE)
Campus: Online (DL)
Course Format: Studio (S)
Max Enrollment: 20
Add/Drop Deadline: February 8, 2021 (Monday)
Online Withdrawal Deadline: April 13, 2021 (Tuesday)
Seats Available: No
Status: Closed*
* Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 1:30pm 3/3/2021 EST