PGTE

5566

Creative Coding

Parsons School of Design: Design and Technology

Non-Liberal Arts

Undergraduate Course

Graduate Course

Degree Students (with Restrictions)

Creative Coding: Unity

Spring 2021

Taught By: John Bruneau

Section: D

CRN: 3609

Credits: 3

Unity is a popular game development engine which can also be used to create powerful interactive experiences and simulations. In this course we'll start by learning the Unity basics that are essential for any type of project. Then we'll explore how to implement creative coding concepts in Unity—including interesting interactions, physics forces, animations, procedurally-generated behaviors, and visual effects. We'll learn to code C# scripts (and potentially HLSL shaders) to produce exciting effects that can be developed into innovative games and experiences.

Open to: MFA and BFA in Design & Technology majors.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: Online (DL)

Course Format: Studio (S)

Max Enrollment: 20

Add/Drop Deadline: February 8, 2021 (Monday)

Online Withdrawal Deadline: April 13, 2021 (Tuesday)

Seats Available: No

Status: Closed*

* Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 1:30pm 3/3/2021 EST

Meeting Info::

Days: Wednesday

Times: 7:00pm - 9:40pm

Building: Online Course

Date Range: 1/20/2021 - 5/5/2021