PGTE

5583

Recursive Reality

Parsons School of Design: Design and Technology

Non-Liberal Arts

Undergraduate Course

Graduate Course

Majors Only

Recursive Reality

Spring 2021

Taught By: Kyle Li

Section: A

CRN: 7029

Credits: 3

Virtual reality (VR) is currently enjoying a renaissance in public interest and technology. In this class, we will prototype novel VR experiences and installations with state-of-the-art hardware, while considering usability design and VR sickness mitigation. But underneath the formal interface questions lie the more aesthetic ones: what does it mean to craft a reality that routinely makes its inhabitants physically sick? Can we resist weaponizing this reality? How do we situate VR in relation to "real reality" -- as lamp, as mirror, or as recursive wormhole feeding back into itself? Basic instruction in code and 3D tools will facilitate our research.

Open to: Masters degree in Design & Technology majors only.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: New York City (GV)

Course Format: Studio (S)

Max Enrollment: 20

Add/Drop Deadline: N/A
Online Withdrawal Deadline: N/A

Seats Available: Yes

Status: Open*

*Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:10am 7/10/2020 EDT

Meeting Info:

Days: Wednesday

Times: 7:00pm - 9:40pm

Building: 6 East 16th Street

Room: 1208

Date Range: 1/20/2021 - 5/5/2021

Recursive Reality

Fall 2020

Taught By: Faculty TBA

Section: A

CRN: 9670

Credits: 3

Virtual reality (VR) is currently enjoying a renaissance in public interest and technology. In this class, we will prototype novel VR experiences and installations with state-of-the-art hardware, while considering usability design and VR sickness mitigation. But underneath the formal interface questions lie the more aesthetic ones: what does it mean to craft a reality that routinely makes its inhabitants physically sick? Can we resist weaponizing this reality? How do we situate VR in relation to "real reality" -- as lamp, as mirror, or as recursive wormhole feeding back into itself? Basic instruction in code and 3D tools will facilitate our research.

Open to: Masters degree in Design & Technology majors only.

College: Parsons School of Design (PS)

Department: Design and Technology (PGTE)

Campus: Online (DL)

Course Format: Studio (S)

Max Enrollment: 18

Add/Drop Deadline: October 30, 2020 (Friday)

Online Withdrawal Deadline: December 6, 2020 (Sunday)

Seats Available: Yes

Status: Open*

*Status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:11am 7/10/2020 EDT

Meeting Info:

Days: Wednesday

Times: 7:00pm - 9:40pm

Building: TBD

Date Range: 10/26/2020 - 12/19/2020