PSAM
5045

The New Arcade

Parsons School of Design: School of Art, Media, and Tech

Non-Liberal Arts
Undergraduate Course
Graduate Course
Degree Students
The New Arcade
Spring 2026
Taught By: Henry Lam
Section: A

CRN: 16935

Credits: 3

This studio will focus on the development of hardware interfaces and interactive games, exploring the relationship between the controller and the facilitation of playful experiences. We will work with and follow the example of independent games organization Babycastles, building works that imagine an alternate history of the arcade, one focused on unique, expressive, and social interactions. Lectures will focus on game programming workshops, outlines and overviews of hardware techniques, and consideration of historical and contemporary approaches to the game interface. Assignments will consist of readings, research, ideation, prototypes, and a polished final project. Experience in at least one of the following is essential: game programming, physical computing, or physical fabrication.

Open to University Graduate and upper-level undergraduate Design and Technology majors. Others by permission of the program.
Prerequisites: No Prerequisites
Co-Requisites: No Co-requisites

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 15

Repeat Limit: 2

Add/Drop Deadline: February 3, 2026 (Tuesday)

Online Withdrawal Deadline: April 14, 2026 (Tuesday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 8:36am EDT 10/24/2025

Meeting Info:
Days: Monday
Times: 7:00pm - 9:40pm
Building: TBD
Room: TBD
Date Range: 1/21/2026 - 5/15/2026