The New Arcade
Parsons School of Design: School of Art, Media, and Tech
CRN: 14596
Credits: 3
This studio will focus on the development of hardware interfaces and interactive games, exploring the relationship between the controller and the facilitation of playful experiences. We will work with and follow the example of independent games organization Babycastles, building works that imagine an alternate history of the arcade, one focused on unique, expressive, and social interactions. Lectures will focus on game programming workshops, outlines and overviews of hardware techniques, and consideration of historical and contemporary approaches to the game interface. Assignments will consist of readings, research, ideation, prototypes, and a polished final project. Experience in at least one of the following is essential: game programming, physical computing, or physical fabrication.
College: Parsons School of Design (PS)
Department: School of Art, Media, and Tech (AMT)
Campus: New York City (GV)
Course Format: Studio (S)
Modality: In-Person
Max Enrollment: 15
Repeat Limit: 2
Add/Drop Deadline: September 9, 2024 (Monday)
Online Withdrawal Deadline: November 17, 2024 (Sunday)
Seats Available: Yes
* Seats available but reserved for a specific population.
Status: Closed*
* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:56pm EST 11/23/2024