PUDT

3200

Core Studio Collaboration

Parsons School of Design: Digital Design

Non-Liberal Arts

Undergraduate Course

Majors Only

Core Studio Collaboration: CT

Spring 2019

Taught By: Feifei Liu

Section: A

CRN: 3134

Credits: 3

This course is an intensive, semester-long project based class concentrating on the fundamentals of design process: the approaches, frameworks, and techniques needed to address large-scale, research-based work. Students will identify domains of interest, research an area of interest, create design questions, articulate a concept/inquiry, and respond by designing an interactive experience relevant to the outlined domain and context.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s) PUDT 3100 Core Studio Systems. Co-requisite(s): PUDT 3201 Core Lab: Collaboration: CT .

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 15

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 11:50pm 8/15/2018

Meeting Info:

Days: Wednesday

Times: 12:10pm - 2:50pm

Building: 6 East 16th Street

Room: 1008

Date Range: 1/23/2019 - 5/8/2019

Core Studio Collab: Game

Spring 2019

Taught By: Richard Bieg

Section: B

CRN: 3135

Credits: 3

This course is an intensive game development studio that focuses on production process and production pipeline management for students working in small collaborative teams. It takes students through the full development process for a digital game. Students receive a request for proposals to develop a branded game, pitch their concepts, and deliver a finished title by the end of the semester. During the course students will follow the real-world processes and stages of developing a game for and communicating with a potential client who does not understand the game design or production process. Emphasis will also be placed on the soft skills of collaboration in group dynamics.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s) PUDT 3100 Core Studio Systems. Co-requisite(s): PUDT 3201 Core Lab: Collaboration: Game .

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Seminar (R)

Max Enrollment: 15

Enrollment Status: Open*

*Enrollment status information is updated every five minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 11:50pm 8/15/2018

Meeting Info:

Days: Tuesday

Times: 9:00am - 11:40am

Building: 6 East 16th Street

Room: 1208

Date Range: 1/22/2019 - 5/7/2019