Game Craft
Parsons School of Design: Parsons First Year
CRN: 2358
Credits: 3
This course examines game culture, theory, design and development. The principles of traditional games, sports games and party games will be analyzed and applied to designing games. As a class we will be playing games, making games and analyzing games in order to build a common and more extensive vocabulary to both discuss and understand the form. Included in our exploration will be play testing, pitching, and evaluation of our games, within a conversation about play, social dynamics and identity. Collaboration is central to the course, as participation and interaction through a variety of media. The course centers around analog games and materials with some introduction to digital games.
College: Parsons School of Design (PS)
Department: Parsons First Year (PUFY)
Campus: New York City (GV)
Course Format: Studio (S)
Modality: In-Person
Max Enrollment: 18
Repeat Limit: 8
Add/Drop Deadline: February 3, 2025 (Monday)
Online Withdrawal Deadline: April 15, 2025 (Tuesday)
Seats Available: No
Status: Waitlist*
* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 7:10am EST 11/23/2024