PUDT
2101

Core Lab Objects

Parsons School of Design: School of Art, Media, and Tech

Non-Liberal Arts
Undergraduate Course
Majors Only
Core Lab Objects: Game
Fall 2024
Taught By: Samuel Leigh
Section: B

CRN: 3459

Credits: 3

This lab provides production skills and processes to explore game design and playful objects from the point of hardware design. Students will be introduced to basic electronics, programming, and the design of interactivity by building simple electronic games and digital game interfaces with modern microcontrollers. Later in the semester, students will learn to setup proper communication between their custom game controllers and their digital applications to have a deeper dive in the relationship of software design and hardware design.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:Game.

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 16

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:04am EDT 7/24/2024

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1205
Date Range: 8/28/2024 - 12/4/2024
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1205
Date Range: 8/30/2024 - 12/13/2024
Core Lab Objects: CT
Fall 2024
Taught By: Faculty TBA
Section: C

CRN: 13516

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects: CT.

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 14

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:04am EDT 7/24/2024

Meeting Info:
Days: Tuesday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/27/2024 - 12/3/2024
Days: Thursday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/29/2024 - 12/12/2024
Core Lab Objects: CT
Fall 2024
Taught By: Chao Hui Tu
Section: A

CRN: 1203

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:CT.

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 14

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:04am EDT 7/24/2024

Meeting Info:
Days: Tuesday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1205
Date Range: 8/27/2024 - 12/3/2024
Days: Thursday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1205
Date Range: 8/29/2024 - 12/12/2024
Core Lab Objects: CT
Fall 2024
Taught By: Ofer Shouval
Section: D

CRN: 14783

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects: CT.

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 13

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:04am EDT 7/24/2024

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1208
Date Range: 8/28/2024 - 12/4/2024
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1208
Date Range: 8/30/2024 - 12/13/2024
Core Lab Objects: Game
Fall 2024
Taught By: Christine Fouron
Section: E

CRN: 1494

Credits: 3

This lab provides production skills and processes to explore game design and playful objects from the point of hardware design. Students will be introduced to basic electronics, programming, and the design of interactivity by building simple electronic games and digital game interfaces with modern microcontrollers. Later in the semester, students will learn to setup proper communication between their custom game controllers and their digital applications to have a deeper dive in the relationship of software design and hardware design.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:Game.

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 16

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 5:04am EDT 7/24/2024

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/28/2024 - 12/4/2024
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/30/2024 - 12/13/2024