PUDT
2101

Core Lab Objects

Parsons School of Design: Digital Design

Non-Liberal Arts
Undergraduate Course
Majors Only
Core Lab Objects: Game
Fall 2022
Taught By: Merry Hospelhorn
Section: B

CRN: 1494

Credits: 3

This lab provides production skills and processes to explore game design and playful objects from the point of hardware design. Students will be introduced to basic electronics, programming, and the design of interactivity by building simple electronic games and digital game interfaces with modern microcontrollers. Later in the semester, students will learn to setup proper communication between their custom game controllers and their digital applications to have a deeper dive in the relationship of software design and hardware design.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:Game.

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 10

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: December 18, 2022 (Sunday)

Seats Available: Yes

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 10:34am EST 1/27/2023

Meeting Info:
Days: Tuesday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204A
Date Range: 8/30/2022 - 12/6/2022
Days: Thursday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204A
Date Range: 9/1/2022 - 12/15/2022
Core Lab Objects: CT
Fall 2022
Taught By: Jonah Groeneboer
Section: E

CRN: 14783

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects: CT.

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 15

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: December 18, 2022 (Sunday)

Seats Available: Yes

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 10:34am EST 1/27/2023

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1200B
Date Range: 8/31/2022 - 12/16/2022
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1200B
Date Range: 9/2/2022 - 12/16/2022
Core Lab Objects: CT
Fall 2022
Taught By: Ayo Okunseinde
Section: A

CRN: 1203

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:CT.

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 15

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: December 18, 2022 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 10:34am EST 1/27/2023

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204A
Date Range: 8/31/2022 - 12/14/2022
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204A
Date Range: 9/2/2022 - 12/16/2022
Core Lab Objects: CT
Fall 2022
Taught By: Jesse Harding
Section: C

CRN: 3459

Credits: 3

This lab is designed around a series of learning workshops that teach beginning and intermediate interaction design and code fundamentals through a hands-on engagement with physical computing, hardware, and data collection/representation tools. These workshops include soldering, reading and building schematics, using and making sensors, prototyping using a breadboard, and creating customizing PCBs.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects: CT.

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 15

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: December 18, 2022 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 10:34am EST 1/27/2023

Meeting Info:
Days: Tuesday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/30/2022 - 12/6/2022
Days: Thursday
Times: 9:00am - 11:40am
Building: 6 East 16th Street
Room: 1204B
Date Range: 9/1/2022 - 12/15/2022
Core Lab Objects: Game
Fall 2022
Taught By: Samuel Leigh
Section: D

CRN: 13516

Credits: 3

This lab provides production skills and processes to explore game design and playful objects from the point of hardware design. Students will be introduced to basic electronics, programming, and the design of interactivity by building simple electronic games and digital game interfaces with modern microcontrollers. Later in the semester, students will learn to setup proper communication between their custom game controllers and their digital applications to have a deeper dive in the relationship of software design and hardware design.

Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2100 Core Studio Objects:Game.

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Studio (S)

Modality: In-Person

Max Enrollment: 10

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: December 18, 2022 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 10:34am EST 1/27/2023

Meeting Info:
Days: Wednesday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204B
Date Range: 8/31/2022 - 12/14/2022
Days: Friday
Times: 12:10pm - 2:50pm
Building: 6 East 16th Street
Room: 1204B
Date Range: 9/2/2022 - 12/16/2022