PUDT

3100

Core Studio Systems

Parsons School of Design: Digital Design

Non-Liberal Arts

Undergraduate Course

Majors Only

Core Studio Systems: Game

Fall 2022

Taught By: Jason Li

Section: B

CRN: 3046

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 13

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: November 20, 2022 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:58pm 7/7/2022 EDT

Core Studio Systems: CT

Fall 2022

Taught By: Katherine Moriwaki

Section: C

CRN: 3947

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 13

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: November 20, 2022 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:58pm 7/7/2022 EDT

Core Studio Systems: CT

Fall 2022

Taught By: David Carroll

Section: A

CRN: 3045

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: Digital Design (PUDD)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 13

Add/Drop Deadline: September 12, 2022 (Monday)

Online Withdrawal Deadline: November 20, 2022 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 12:58pm 7/7/2022 EDT