PUDT
3100

Core Studio Systems

Parsons School of Design: School of Art, Media, and Tech

Non-Liberal Arts
Undergraduate Course
Majors Only
Core Studio Systems: Game
Fall 2024
Taught By: Jason Li
Section: B

CRN: 3046

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 12

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:12pm EDT 4/23/2024

Meeting Info:
Days: Thursday
Times: 12:10pm - 2:50pm
Building: TBD
Room: TBD
Date Range: 8/27/2024 - 12/3/2024
Core Studio Systems: CT
Fall 2024
Taught By: Gloria Duan
Section: C

CRN: 3947

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 15

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:12pm EDT 4/23/2024

Meeting Info:
Days: Thursday
Times: 12:10pm - 2:50pm
Building: TBD
Room: TBD
Date Range: 8/29/2024 - 12/12/2024
Core Studio Systems: Game
Fall 2024
Taught By: Faculty TBA
Section: D

CRN: 15443

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 12

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: Yes

Status: Open*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:12pm EDT 4/23/2024

Meeting Info:
Days: Thursday
Times: 12:10pm - 2:50pm
Building: TBD
Room: TBD
Date Range: 8/29/2024 - 12/12/2024
Core Studio Systems: CT
Fall 2024
Taught By: Melanie Crean
Section: A

CRN: 3045

Credits: 3

This course is an intensive project-based studio, focusing on the organization of systems: how systems and networks are structured, function, and interact with each other. The course investigates networks, ecosystems, urban landscapes, and large-scale, immersive environments along varying degrees of scale & contexts. It will examine and analyze different qualities of systems, including tactile/sensory, locative/mobile, public/private. Students will produce projects with increasing complexity, focusing on historic precedents, iterative design process and future developments. Emphasis is on a critical awareness of new technologies, an articulated design process, creative engagement with the medium and adaptation to interactive methods.

Open to: Bachelors degree in Design and Technology majors, juniors only. Pre-requisite(s): PUDT 2112 Adv Critical Computation Lab, PUDT 2200 Core Studio Environments, PUDT 2201 Core Lab Environments; Co-requisite(s): PUDT 3101 Core Lab: Systems

College: Parsons School of Design (PS)

Department: School of Art, Media, and Tech (AMT)

Campus: New York City (GV)

Course Format: Seminar (R)

Modality: In-Person

Max Enrollment: 15

Add/Drop Deadline: September 9, 2024 (Monday)

Online Withdrawal Deadline: November 17, 2024 (Sunday)

Seats Available: No

Status: Closed*

* Status information is updated every few minutes. The status of this course may have changed since the last update. Open seats may have restrictions that will prevent some students from registering. Updated: 6:12pm EDT 4/23/2024

Meeting Info:
Days: Thursday
Times: 12:10pm - 2:50pm
Building: TBD
Room: TBD
Date Range: 8/29/2024 - 12/12/2024